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Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件


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Displaying and interacting with your users is paramount to having a good user experience (UX) for your game or app. In this course, Unity 2018 UI Fundamentals, you’ll configure basic UI components and gain knowledge on how to make those interactions work for users to accomplish their goals using your programs, which can include 2D games, 3D games with UI overlays, or UI in the world itself, like in VR or AR. First, you’ll learn about the different canvas types you can use. You’ll see the new component, TextMeshPro, and start using it to create highly customizable text. Next, you’ll get to create a configuration panel with different UI components in them. Finally, you’ll examine how to make a main menu with some cool interactive pizzazz. By the end of this course you’ll have a better understanding of how to help the users interact with your Unity game or application.
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Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件
Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件
Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件
Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件
Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件
Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件
Unity中UI交互界面設(shè)計(jì) 實(shí)例制作教學(xué)視頻教程 附源文件

5 回復(fù)
  • 我就看看不說哈的勒
    2019-12-7 09:42

  • 樓上的稍等啦
    2020-6-22 22:48

  • 我就看看不說哈的勒
    2021-10-14 18:10

  • 樓主君,謝謝分享,太棒了!
    2021-11-24 16:05

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