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Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件

    用戶頭像 喵咪師尊 2019-8-7 10:21 瀏覽量:2551 回復(fù)量:6

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In Rigids V, we’ll create a series of blasts whose shape and position are based off of a dynamic laser gunfire simulation! We’ll design the shape of the explosion at each laser bolt impact by controlling the sources of the new rigid body debris, particles, streamers, and smoke. Several commonly (and easily) used math topics are introduced here in order to achieve professional and art directable results, including quaternions, cross, and dot products. A professional workflow will as always be demonstrated to keep all of this organized and efficient, plus lots of advanced tips and tricks. The final renders will even be brought to life with illumination from the lasers themselves!
Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all – each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
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Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件
Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件
Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件
Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件
Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件
Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件
Houdini粉碎模擬視頻教程 土石粉碎效果制作教學(xué) 附源文件

6 回復(fù)
  • 感謝樓主分享~
    2019-8-10 17:39

  • 真是汗啊  我的帖子好少啊  加油
    2020-6-23 01:57

  • 666666666666
    2021-4-23 23:44

  • 感謝樓主分享~
    2021-12-30 16:33

  • 哦?how much is it ?
    2022-2-11 22:47

  • 艾璐恩,請(qǐng)賜予我金幣……
    2022-2-27 13:04

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