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3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)


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In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering. After that, he will demonstrate how to build materials and create material libraries. Utilizing power of procedural modeling and scattering he will create some environment elements with a non-destructive workflow using RailClone and Forest Pack 3ds Max plugins. Final renders will be color corrected in the compositing app Fusion. With this class you will be able to better understand the entire process of creating 3D environments and possibly integrate some of the techniques into you own workflows.
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3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)
3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)
3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)
3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)
3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)
3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)
3dsmax概念場景制作教程 科幻建筑場景制作視頻教學(xué)

6 回復(fù)
  • 甚好,甚強(qiáng)大!
    2019-7-24 10:35

  • 11111
    2019-9-23 09:11

  • 謝謝分享啊
    2019-10-11 20:03

  • 哦?how much is it ?
    2020-4-16 00:09

  • 游戲動畫
    2020-4-16 03:09

  • 真是汗啊  我的帖子好少啊  加油
    2020-6-23 05:57

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