Maya模型紋理制作教學 材質(zhì)貼圖動畫制作基礎視頻教程 附源文件
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- 視頻教程 包含內(nèi)容
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In this second part of the course series, we will learn how to give color and texture to our 3D models!
“Look Development” is a broad term that defines the stage of 3D that involves several different steps which we will cover all of them in this course:
UV-ing
Textures
Shading
Lighting
Rendering
We will take a grey shaded model and learn how to paint textures right inside of Maya! No other software needed. The models we created in Part 1 will be used, but if you want to skip that part and start with this one! Download the course files to get all the models we built in Part 1 to follow along with this course!