3ds Max ZBrush場景建模視頻教程 游戲環(huán)境模型制作教學(xué) 附源文件
格雷爾的小剪刀
2019-7-8 10:33
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3D軟件 教學(xué)內(nèi)容
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Max Zbrush 涉及軟件
詳細規(guī)格
- 視頻教程 包含內(nèi)容
- 百度網(wǎng)盤 獲取方式
使用軟件:3ds Max, ZBrush, Photoshop, Marmoset Toolbag
PLURALSIGHT GAME ENVIRONMENT MODELING FUNDAMENTALS
Environment modeling is an essential part of game level creation. In this course, Game Environment Modeling Fundamentals, you’ll start with creating a black out of a dungeon scene. Next, you’ll split the scene in to individual assets, and will sculpt high resolution props in ZBrush. Finally, you’ll take it in to Marmoset Toolbag and create a final render of the scene. By the end this course, you’ll know how to layout and model your own game environment. Required Software: 3ds Max, ZBrush, Photoshop, Marmoset Toolbag.