Substance Painter Designer紋理制作視頻 游戲角色紋理制作視頻教學(xué)
紅框眼鏡的少女
2019-7-1 11:47
瀏覽量:1960
回復(fù)量:2
-
3D軟件 教學(xué)內(nèi)容
-
其他 涉及軟件
詳細(xì)規(guī)格
- 視頻教程 包含內(nèi)容
- 百度網(wǎng)盤 獲取方式
教程使用軟件: Maya 2016, ZBrush 4R7 , Substance painter 1.42, Substance Designer, Marmoset Toolbag, Unreal EnginePluralsight Texturing a Game Character in Substance Painter and Designer
In this course, you’ll learn how to texture a character for use on multiple game engines and speed up your workflow.
Speed up your texturing workflow and create fascinating, detailed characters at the same time. In Texturing a Game Character in Substance Painter and Designer, you’ll learn how to texture a character for use on multiple game engines. You’ll create controllable, tweakable substances that will help tell the story of the character, as well as speed up the workflow for creating multiple physically-based materials. At the end of the course, you’ll have textured a character and placed that character in Marmoset Toolbag and Unreal Engine 4. Software required: Maya 2016, ZBrush 4R7 , Substance painter 1.42, Substance Designer, Marmoset Toolbag, Unreal Engine.